Nightingale, the upcoming survival recreation from Unbelievable studio Inflexion, is a magical realm-hopping journey stuffed with weird fae creatures and worlds impressed by Victorian themes and fairytales. Simply what number of mysterious worlds will gamers get to discover in Nightingale? Inflexion is not telling, however in an interview for IGN Fan Fest, artwork and audio director Neil Thompson suggests they are going to be a minimum of “seemingly countless.”
Thompson joined CEO Aaryn Flynn at Fan Fest to speak concerning the totally different worlds of Nightingale, which Thompson says Inflexion thinks of as parallel universes inhabited by creatures, monsters, and wildlife. Gamers journey between the worlds through portals, Flynn says, which seem after they’ve explored a selected realm sufficiently. As soon as a portal is discovered, gamers can determine whether or not they need to transfer on or stay the place they’re. Flynn provides that whereas they are not discussing the small print but, there might be some checks in place to make sure gamers have the proper gear and different assets to have the ability to survive what’s on the opposite facet.
The creatures and worlds related through the portals come from a lot of totally different inspirations, together with Susanna Clark’s Jonathan Unusual & Mr. Norrell, Dutch and different classical artwork, and naturally, the Victorian period which Thompson calls “extremely visually evocative.” And it is all deeply rooted in delusion.
“From a creature perspective we needed to delve into this concept of folklore and fairytale,” he says. “The Bandersnatch, in our world, is a reasonably vicious cross between a raptor and a batlike creature. They’re fairly energetic within the realms, not essentially one thing you’d need to meet on a darkish evening, that is for positive.”
He is extra coy when requested if we’d run throughout a Jabberwocky, however is prepared to spill some particulars on different creatures. Thompson goes on to element The Sure, a faction created by the adversarial Fae as a “mimicry of humanity” to fight the participant RealmWalkers. The Sure are available many types, together with minion creatures, long-range attackers, magic customers, tank-like creatures, and a bruiser seen within the trailer with a wheel for a head, “simply cuz it was sort of cool,” in line with Thompson.
He additionally particulars the Harpies, flying creatures that may steal issues from the participant’s encampment and even disguise themselves as previous ladies wrapped in cloaks to lure gamers right into a false sense of safety till they will get shut.
We spoke earlier this 12 months with Flynn concerning the BioWare roots of Nightingale and extra about the way it will deal with issues like participant selection and worldbuilding, in addition to its optimistic tone. Nightingale is getting ready for an early entry beta someday later this 12 months.
Rebekah Valentine is a information reporter for IGN. You will discover her on Twitter @duckvalentine.